SOJIN AMARAL
Art Director | Art Lead | Visual Development & Concept Art
Art Director, Art Leader, and Concept Artist with 20 years of experience creating distinctive worlds and characters for games — from the gothic depth of Diablo III, to the stylized charm of Hearthstone, to the grounded fantasy of New World: Aeternum.
I lead multidisciplinary teams and co-development partners with a balance of creative vision and production rigor, shaping characters, environments, and key visuals that support both gameplay and storytelling. I build clear artistic direction, scalable workflows, and immersive worlds that resonate emotionally with players.