Art Direction

As Associate Art Director on New World: Aeternum, I led the visual direction for characters, MTX and seasonal content skins, and key seasonal content—guiding internal teams and co-dev partners while ensuring cohesive quality across concept art, 3D pipelines, and animation.

I also led the visual direction for creatures and NPCs, guiding internal teams and co-dev partners while ensuring cohesive quality across concept art, 3D pipelines, and animation.

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New World : Aeternum key Art/Marketing Art Direction